FIRE EMBLEM RADIANT DAWN DISCIPLINE

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Writer: AlexE-mail: AIM: AxelOf13CONTENTS---------1: Game Overview2: Leveling Overview3: Strategical Overview3.1: Note3.2: Part I Prologue: Under Grey Skies3.3: Part I Chapter I: Maiden Of Miracles3.4: Part I Chapter II: The Dispossessed3.5: Part I Chapter III: A Faint Light3.6: Part I Chapter IV: A Distant Voice3.7: Part I Chapter V: The Lost Heir3.8-A: Part I Chapter VI: Raise The Standard(Part I)(incomplete)3.8-B: Part I Chapter VI: Raise The Standard(Part II)(Incomplete)3.9: Part I Chapter VII: 4: VERSION HISTORY1: GAME OVERVIEW----------------Fire Emblem:Radiant Dawn is the sequel to Fire Emblem: Path of Radiance for theNintenperform Gamecube.

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Radiant Dawn introduces some new characters and newdifficulties that may have you wondering "Just just how is this possible?" Well, I havea few strategical overviews of just how you have to basically be able to gain points done. Radiant Dawn functions an excellent amount of brand-new weaponry, a new Laguz people, and isone hell of a game. The the majority of intense is once it starts, and also you follow theexploits of the Dawn Brigade and the liberation of Daein from Begnion. Then,Elincia and her Royal Knights put down a rebellious uprising, then the mostinteresting part of the game, which chronicles the war in between the LaguzAlliance, which has the Greil Mercenaries, and ultimately, preventing theseemingly end of the human being. Radiant Dawn is a hard, difficult game that really puts your wits to theultimate test, pressing patience and also strategical skills to the exceptionally limit.Overall I was impressed via the mass of the game, but the final chapter is toomuch, however at the very same time I was expecting more. In are afraid of spoiling anything,I"m not going to provide my factors.But finally, I favor Path of Radiance over Radiant Dawn, yet, of course, everygame has actually it"s pros and also cons.2:LEVELING OVERVIEW----------------------Radiant Dawn takes a little more kick to play then Path of Radiance, so prepareyourself. Your personalities level, I think, a little slower, maintaining characters farfrom invincible for a good portion of the game, if invincible at all, and shouldbe played via one global preeminence in mind. Even a God can be felled.Of course, continuing to be on topic of level ups, remember that, despite the truth thatyou acquire a few thousand also Bonus EXP. points, it takes rather a little even more points togain your characters to level up. Since it"s tough to distribute evenly, youhave to usage it on one prime character each round, preferably a weaker characterto let them capture up to the rest of the gang and also have actually a fighting chance.A method to respond to the sluggish leveling and large amount of Bonus EXP. it takes tolevel up, is the ability Paragon which doubles EXP. acquired for that character,and luckily, you gain it from the boss in the final half of Chapter Six in theinitially component. The dvery own side is the fact that, till Part Four of the game, onlythe Dawn Brigade personalities deserve to usage it.I indicate giving it to Michaia to acquire her to level 20 ASAP. Then, offer it to acharacter you want to train to aid them level much faster, and assist get to the thirdClass Tier.3:STRATEGICAL OVERVIEW----------------------3.1: NOTE---------Now that, for the the majority of part, the basics of gaining personalities stronger, and also howleveling functions, I"ll acquire into the game. Remember that this is based off NormalMode, and please note that it"s NOT a Turn-By-Turn walk with via "how to geteexceptionally item in the game!" details, simply some tips to assist you perfect yourstrategy by combining my ideas and my personal style via your own strengths.It"s not a must-usage concept, just suggestions.3.2: PART I: SILVER HAIRED MAIDEN, PROLOGUE: UNDER GREY SKIES--------------------------------------------------------------NEW UNITS---------Micaiah- The leader of the Dawn Brigade, the rebellion group in Daien, fightingthe army of Bignion Commander Jarod, that ended up being Warlord of Daien after the MadKing"s War, as soon as Begnion took manage of Daien in post-war repairs.Micaiah is a Level 1 Light Mage and among the major personalities in Radiant Dawn.She is reasonably straightforward to level up, and also the initially on the list to acquire Paragon whenit"s derived. Careful via her, though, being a light Mage, she is not quicksufficient to doge the bandit"s assaults and also her defense in dreadtotally low, so she"llbe dead within a hit or 2. Until she gets some level ups and also gets some decentspeed, keep her ameans from direct assaults, unmuch less you deserve to stand in a thicket, butalso then it"s riskies.Edward- A novice swordsguy and a beginning member of the Dawn Brigade, Edward isamong the personalities that deserve to be iffy. Even via level ups, he"s not as decentas various other myrmidons, also when he"s a swordunderstand he is pretty low in the ranks.Though, in the initially few chapters, seeing as exactly how he is one, if not the fastestDawn Brigade member, and the only swordsmale you have versus an excellent number of axindividuals, he is an important character in the early stages. Just use caution withhim. His defense and health is fairly low, so he really can"t organize his ownagainst hordes of opponents. It"s an excellent idea to obtain him a Wind Edge and also level himup some using instraight strikes.Leonardo- Though he reflects up late, Leonarcarry out is likewise a member of the Dawn Brigadeand also the first archer you acquire, also if he is, in my opinion, the worst. I didn"tusage him a lot, only to feather off a few adversaries via low health and wellness that must beencountered either at the very end of a rotate, and no one else can end up themoff, or the incredibly initially to attack a enemy that was almost killed by a counterattackin the time of the Enemy Phase. Other then that, he isn"t much use, even as a Sniper, oreven Marksguy. Keep him behind your various other straight attackers and save him out offoe reach, bereason he has low rate, avoid and defense levels and also can not take apunch without dieing. Leonarexecute has a Dracosheild item you deserve to use to either,sell for 4,000 added gold, or usage on a character to increase their defense by twopoints.The standard idea behind this chapter is to usage Edward as a wall and let Micaiahand also Leonarexecute indirectly strike via magic and bows. I suggest utilizing Miciah moreto end up bandits off then Edward, that starts on Level 4 or Leonarcarry out, who,although he mirrors up late, starts on Level 4 also. Micaiah, however, startboy Level 1, and also as the Dawn Brigade"s commander, puts her at a substantial disadvantagethat demands to be compensated for as easily as feasible. So, using Edward as a wall surface to draw out the bandits, putting him right abovewbelow the guard rail at the bottom left of the map ends and also straight under thecrates from the bazaar shop, and healing once needed, and also keeping him tbelow, andthen, after he weakens them, usage Micaiah or Leonardo to finish them off.As far as the boss goes of this chapter, position Edward, Leonarperform and Micaiahsimply out of the Bosses variety, and then, on your following rotate, move Edward into theextremely edge of his reach, then usage Leonardo and Micaiah to assault him indirectlyand inflict even more damage, finishing him off with Edward if needed. Remember tousage Edward last so he doesn"t need to problem about the respond to strike so he isn"teliminated. The Prologue then ends after you rout the foe, no matter just how it"s done.BONUS EXPVictory: 40Victory in 10 turns or under: 20Win in 15 turns or under: 10Maximum Bonus EXP.: 603.3: PART I: SILVER HAIRED MAIDEN, CHAPTER I: MAIDEN OF MIRACLES----------------------------------------------------------------NEW UNITSNolan- Nolan is among the even more beneficial Dawn Brigade members, yet again, he waslow-moving defense in the lengthy run, and also really isn"t an excellent alternative for running into thethick of combat alone. He is great, for a few chapters anymeans, to act as a wallor to usage to weaken enemies then let various other characters take them out. He is acharacter you desire to level up sensibly quickly, to give him the edge in battle.Wright here he compensates in strength he lacks in defense and rate. Just rememberthat in this game enemies have actually a way of typically obtaining stronger then yourdevices sensibly quickly, so if you plan on making Nolan your Reaver over Boyd, beready via waling items or keep a healer at his side so he have the right to be healed ashe bashes amethod at adversaries.This chapter is a bit unstable because of the limit of ten transforms. My strategy is moreof a battle against the rotate respond to more so then a fight against the actualfoe units. To begin, put Nolan ideal at the end of the alleymeans so he can takethe mass of the damage, healing once vital, and let either Leonarcarry out orMicaiah stand behind him to feather off a couple of, while Nolan takes dvery own the otherattacker. Use Edward to go off to the left to visit the residence to the left of thealley, and also trail behind the remainder of the team. After the bandits are encountered,visit the other home and also acquire the hand ax to Nolan as conveniently as feasible, whileNolan moves to tempt the Soldier and archer to the left of the map, usinganother Dawn Brigade member to end up them off. By the moment your all set to faceethier the boss or the fighter on the various other side, you need to have actually just 2 orthree transforms left. If you haven"t done so, rush Micaiah in the direction of the Escape suggest,and usage Nolan Leonarperform and Edward to take dvery own the Fighter, or if you have athree or four transforms left and also you feel confident in your devices, you have the right to take downthe boss for a goos roll of EXP for whoever before fells him, and a steal sword for Edward.BONUS EXPVictory: 80Victory in 7 transforms or less: 40Success in 9 transforms or less: 20Maximum Bonus EXP: 120 3.4 PART I: SILVER HAIRED MAIDEN CHAPTER II: THE DISPOSSESSED-------------------------------------------------------------NEW UNITSLaura- The healing and recoextremely pillar of the Dawn Brigade. She starts on level1, so she demands some work-related if you want to acquire her to be a far better healer foreither the end of the game, or simply to have actually a decent healer on your team. Thoughshe have the right to supply your team through health and wellness for combat, or act as an antidote forpoison, she can"t safeguard herself. Better yet, she can not take a single hit unlessyou want her dead.Sothe- Sothe is not only a core member of the Dawn Brigade, but also a veteranmember of the Greil Mercenaries from the Mad King"s War. For the start ofthe game, Sothe is your solo mission male, being able to hold his own against aexcellent amount of opponents, mostly because he"s currently in his second class tier,but none the less an important enhancement to the Dawn Brigade. Take benefit of hisability to steal and pick locks easily.*NOTE: THE LEDGE FACTORS- The "Ledge Factors" in this chapter put you at adisadvantage. Your hit ratio drops dramatically, while the foes increases, alongvia the damage that have the right to be dealt. Avoid acquiring cshed to the ledges to avoidsuch damages. If you want to draw out some of the foes in the last room withoutmaking use of Sothe, put Nolan at a suggest in the opponent unit"s range so the foe has actually todrop off the ledge to strike him, so neither you nor your adversary can use the LedgeFactor to their benefit.To end up this chapter, you need Laura to arrive on the Arrive point. This is,but, simpler said then done, and is much harder then what it looks to be. Ittakes a bit of time if you want to suck all the items out of this chapter thatcan come in handy in the long run. The major thing you want to focus on, afterobtaining Sothe on revolve 3, is acquiring him into the lowered room through the twochests in it to case a Wind Edge and also Micaiah"s light spell, Thani. Aftertrading it to her, usage her to complete the boss. Now, to answer your nextquestion, just how is this done.the chapter starts via the Dawn Brigade in a little room in the bottom-facility ofthe map, on the lowest level of the map. The Dawn Brigade should climb to thegreatest level of the map, take out the enemy units, so Laura deserve to make it to theArrival allude without are afraid of being killed and the chapter ending. Start off byhaving actually Nolan assault the enemy unit to the eastern, using Leonarcarry out or Micaiah tofeather him off. With your last 3 systems, develop a column of Edward on height,to attact the fighter on the greater level that inevitably jumps off the ledge,your indirect attacker of either Micaiah or Leonarperform, depending on that you usedto complete off the adversary unit ideal outside of the beginning room, and at thebottom, Laura. Edward have to be in the square directly west of the wall rightabove the opening into the following room, your indirect attacker directly southern ofhim and also straight southern of them Laura. After the fighter attacks, complete them offwith Edward or one of your instraight attackers, while Nolan moves out to face thevarious other foe devices heading down on the right side of the map, in addition to yourother indirect attacker. Accomplishing this should take you to rotate 3, whenSothe arrives. Equip him with the Kard Dagger he has and also take down the west mostsoldier in the room, strike from straight southern of him. The various other two will beeliminated by Sothe"s counterassault and also his place will certainly provoke the archer formthe various other room. Finish off the archer and then go across the peak level to emptyout the final room, conserve for the boss. Don"t issue around the chest, you deserve to comeback to it.While your doing this, have the rest of the Dawn Brigade relocate up to the secondlevel, preventing the activity array of the archer in the top ideal room, unlessyou desire to attract out a couple of of the top level foe units through Nolan and also takethem down through the other Brigade members, and also use Nolan"s hand also ax to usage theLedge Factor to your advantage against the soldier in the sunken room so Sothehave the right to drop in, take out the myrmidon, obtain a Wind Edge for Edward, and a Thanifor Micaiah. Have Sothe profession these items to the particular personalities, then useMicaiah"s new Thani spell to take down the boss, if she is solid sufficient, in oneblow. If not, chip off a couple of hit points with an additional Brigade membered beforemaking use of Thani, which actually dose bonus damages against armored systems and also cavalrydevices. Once the boss is taken care of, open up the last chest for the Energy Dropinside and also have actually Laura arrive.BONUS EXPVictory: 120Victory in 10 turns or less: 60victory in 15 turns or lest: 30Maximum Bonus EXP: 1803.5: Part I: Silver Haired Maiden Chapter III: A Faint Light------------------------------------------------------------NEW UNITSIlyana- A lightning mage who"s frail demeanor goes against her real potentpower. She carries a Thunder and Elthunder, and of course, she is helpful againstarmored units and also their low resistance, and her thunder magic deals good damageto dragons. She is a great clean-up character, able to take down enemies in onefell swoop. Though she can just take one or two hits without being in danger, sostore her far-off from the fray, yet save the fray within her reach. She"s a goodcharacter to usage in combination via the Ledge Factor.ARAN- You acquire Aran by taking to him with Laura. A pointer on getting close enoug htodo so and also not endanger Laura, let him concerned you, then take out the twosoldiers via him, then talk to him via Laura. Aran is an extremely good unit, mypersonal choice to act as the finest unit in the Dawn Brigade, extremely qualified oftaking on a number of adversaries at when after a little of leveling up, yet not withoutsome support, a great unit to use as a wall surface, attacking just with his counterassault and otherwise healing. Good to usage as soon as you send a few devices out toattain something specific, or to lead the team at the front lines. Keep Aranameans from groups of meras, though, bereason he lacks resistance, so a few mageattacks have the right to take him dvery own. Aran is, but, all at once a really great character inthe game. Should be first option for Bonus EXP. so he deserve to acquire to a higher level,also a class up, beforehand in the game to give you a slightly better edge.Help Amiee and Kurth continue to be out of adversary range, recruit the Soldier Aran, movesoutheastern with the door, survive the assault through the mass of enemy units,defeat the boss, stealing his Discipline Scroll if you acquire the possibility, andescape to clear the chapter. Quite a to-do list. All of this is exceptionally feasible,but deserve to be strenuous. Exploit and also abuse the Battle Save function in this chapter,utilizing it at the start of each Player Phase, in situation you mess up badly.Kick this chapter off by manual replacing. Due to the fact that the Advance food selection is notobtainable till following chapter, relocate your systems as complies with. Move Nolan to thesquare straight south of Leonarperform, relocate Edward to the left of Leonarexecute, positionIlyana directly above Edward, have Sothe relocate to assault the Fighter to thesoutheast to get the door crucial, and to have actually one less danger to concern about.Next, relocate Laura to Sothe"s original place and also usage Michaia"s revolve to go intothe Direct options, then use Taracquire, relocating the yellow circle to the most upperbest edge you deserve to acquire to.Throughout the adversary phase, the initially wave of enemies come in, attacking Nolan andEdward, along with an Armor Sword moving up. If Nolan didn"t complete off hisattacker, have actually Leonardo do so. If Edward didn"t kill his adversary, relocate Ilyana twospaces left and also usage her to strike the weakened adversary. Have Micaiah usage Thani totake out the approaching Armor Sword, and also begin moving Laura west, preferableideal above Edward, to heal him if needed. In the Reinforcement Phase (The pointin between the end of either the Enemy Phase or Other phase, in this case the EnemyPhase) Aran mirrors as much as the south of Ilayana, alengthy the left side of the map.After the trio of Aran and also his Begnion Soldiers move up, kill of the twoSoldiers and also have actually Laura talk to Aran, pushing her if required. Aran deserve to relocate eastand also not worry about defending the healer, bereason the only opponent that have the right to attackher will certainly not relocate.Once Aran is recruited, start relocating your army northeast towards the door Sothegot the essential for earlier and start the assault on the opponent units to the southern.Keep Leonarexecute, Nolan, and also optionally Edward to act as a wall surface to kill of andprevent adversary reinforcements from relocating eastern towards your primary force.Sothe need to be leading the strike as your units slowly make their way south.The simplest means to to this is to let Sothe in first, to take on the mass of theenemy forces, then occupational your means in with all your continuing to be systems, allowingMicaiah and also Ilyana to feather off what ever Sothe does not kill.Once the area directly behind the wall is cleared, have Micaiah relocate the Targetplace to behind the wall, moving Amiee and also Kurth with the door. To takedown the boss and get the Discipline scroll, put Sothe ideal on the edge of theboss" selection through Micaiah appropriate behind him. After the boss attacks Sothe with hisWind Edge, he need to retreat one area earlier. Have Sothe take a action forward tosteal the scroll, then have actually Micaiah follow up through Thani. Assuming you"ve beenmaking use of her, she have to be able to take out the boss in one hit as a result of the bonusdamages Thani deals to cavalry. Once that"s done, relocate Sothe in to provoke a goodportion of adversary units, yet focus on killing off the Armor and also Archer thatsafeguard the escape suggest, then when cleared, have actually Micaiah escape.Optionally, however harder and also, honestly, I really don"t think you have actually the manpowerto stall long sufficient to have all other units escape, having Kurth and Amieeescape from the fight with Targain, along with all your various other units. Personally,I don"t think it"s worth the hassle. Even if the Bonus EXP. obtained is a goodamount for this early on, it"s simply not worth it. But as it were, if you choose tohave actually the Bonus EXP. on hand also, then be certain to incorporate escaping with all unitsinto your assault setup. I have the right to imply just relocating the Ally units slowly closerto the escape point while your systems kill off the staying devices at the bottomof the map, stalling while your wevery one of Nolan, Aran and also Leonarcarry out can graduallyrelocate earlier and also ffinish off reinforcements at the very same time to escape prior to escapingvia Sothe and finally Micaiah.BONUS EXP.Victory: 160Win in 10 transforms or less: 80Win in 15 turns or less: 40Unit Escapes: 25(x8)Ally Escapes: 100(x2)Maximun Bonus EXP.: 6403.6: Part I Chapter IV: A Distant Voice---------------------------------------NEW UNITMeg- Meg starts as a Level 4 Armor Sword. I can honestly say I have no concept ifshe get"s any excellent or not because I never really used her, conserve to finish off aadversary or 2. the highest possible I acquired her to was Level 6, and that was through a level upfrom Bonus EXP. to boot. If you want to give her a swing, I can not say anythingnegative around her, however I should say her defense create being an Armor Sword is a plus.Even if you do not use her, she can take a couple of hits if somepoint goes slightlywrong, but do not count on it for long, seeing as exactly how under these scenarios,it"ll be a couple of chapters prior to she also gets a solitary level up. If you use/haveprovided Meg and also have the right to provide me even more indevelopment, I"d be pleased to put it up. Ofcourse, the crmodify would certainly go to you.BASE PREPARATIONSFinally you gain breathing room. The Base attribute is now open! For those of youthat have not played Path of Radiance, the Base is pretty a lot wright here you resupplyand also prepare for the upcoming chapter. It offers you a moment to breath and thinkthings through before going right into battle, making sure your weapon supply issolid, your items are in order and you can also pick the personalities you wantto have sustaining each other.As much as preparing for the upcoming chapter goes, you desire to make sureeveryone has fresh tools, offering Micaiah via a fresh Light tome if required,giving Sothe a dagger and also a knife (Knifes are daggers that have the right to be thrown or usedin cshed combat, offering Rouges ranged attacks) and also make sure Laura is suppliedthrough a brand-new Heal staff also. If you haven"t provided the Energy Drop or Dracosheild,you may want to sell both to provide you an additional 8,000 gold. I like this alternative,because the added 8,000 gold have the right to be put in the direction of your following substantial purchase, wich isfor Sothe. Go to Shop and also relocate to the last list available, the Bargains list.Here, you have the right to uncover rare items not offered in the Shop or Armory commonly, or atleast not yet for some of them, that may incorporate Laguz stones, Psychic staves ortools like your following investment, the Beastern Killer, which deals bonus damage toBeastern Laguz, which will certainly be invaluable in chapter IV. Because it"s a dagger, giveit to Sothe. Now, go right into Manage. Here, you deserve to either dish out Bonus EXP.

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or regulate UnitSkills. First off, go right into Bonus EXP., and because you don"t have that much,emphasis instead of on one character, deal it out as evenly as you have the right to to optimal offcharacter"s whose EXP. bars are at 70 or over. Any remaining EXP. can be usedas you see fit.Now go to skills. it may take a little bit of time to obtain a character with simply theskill set you want, in instance, I didn"t perfect my Ranaulf until much later on inthe game. He was completed, but, due to skills, so abilities are necessary toperfecting a character. In Radiant Dawn (I"m not sure if you cna do this in Pathof Radiance also, someone please let me know) you have the right to remove skills charactershave that don"t have a lock alongside them to give to an additional character. The locksimply implies the ability can not be removed.I indicate a couple of points to begin via that might make your units a little much better. GiveCancel to someone favor Aran, or a straight attacker that you"ll be using a lot,since Leonarperform hardly ever will actually suffer from a counterattack. You have the right to giveyour Discipline scroll to preferably Micaiah so she deserve to obtain her weapon level upmuch faster so she have the right to usage better Light tomes.You may desire to give Shade to Laura, but I wouldn"t. Personally, I view no effectfrom Shade. I put Shade on Laura for a bit and also enemies still attacked her, evenif other devices were well in variety.You deserve to set up Support conversations to your liking, establishing them up betweenpersonalities who will certainly typically be by each other"s sides in the time of battle for theassistance bonsupplies. This chapter is a fight against Beast Laguz, which are weak compared to theremainder of Laguz you need to challenge in the rest of the game, so don"t think all Laguzfights will certainly be this straightforward. Keep in mind also the 3 chests in the level, all ofwhich contain beneficial items. The peak left one has 3,000 gold. A great bonusto your thin cashew that will be incredibly advantageous to assist remoney for a few of theitems you bought before the chapter started.To the top appropriate, there is a chestcontaining a Seraph Robe that is one of the most helpful items in the game.Seraph robes boost health points, which is advantageous for systems with low HP, likeMicaiah. The final chest in the reduced left edge has a Pure Water, an itemthat can be used 3 times to rise a character"s Resistance temporarily. It"snot a "wow" item, but might come in handy. Finally, surprise in a square eitherdirectly west of the Healing Pot (the pot that has a blue glow), directly southof that square or straight southern of the healing pot is a Master Seal. A MasterSeal promotes a unit of Level 10 or higher to their second course tier, thoughit"d be wiser to have the unit level approximately course alters by getting to Level 20,then obtaining one more Level to acquire the class adjust. If you want to use theMaster Seal to readjust class, use it when the character you want to adjust is onLevel 18, 19, or 20 so they have the right to draw out their maximum potential.Anyway, to begin, put Edawrd, Aran, Nolan or Meg (Depending on your strongestcharacters to hold up as a wall), if you want to usage her, in the opening in thewall in the facility and also to the best. Don"t concern around the west a lot of one,bereason no one can actually reach it from exterior. At the same time, relocate Ilyana toassault the Tiger Laguz on the elevated platdevelop to the best of the map. If shemisses due to the Ledge Factor, attempt aobtain. Due to her high ability and also theLaguz"s low stop, you should have the ability to take it out fairly quickly. AfterIlyana has assaulted, relocate Laura ideal behind whichever character in the gaps inthe walls need her most. Now, have Leonarperform and also one of your other reamningdirect attackers to break the points in the wall behind you that are weak. Breakvia, equip Sothe with the Beast Killer dagger, so he have the right to take out a Laguz inone excellent strike, and put him in the square directly north of wright here the weak wallwas standing, and also let him take out whatever before ideologies him. Instead of making use of theBeastern Killer currently, however, you deserve to conserve it for additionally right into the game, and also letSothe usage continual daggers to injure Laguz that assault and then use either Edwardthrough his Wind Edge or Leonarexecute to finish them off.Once all the Laguz that strike from the south are dead, relocate Micaiah in the direction of thelocations of the concealed Master Seal, and also relocate her back and forth till sheobtains it. For the remainder of the chapter, outmanuver Laguz, maintaining one ortwo alive, through Sothe to obtain the 3 chests. Once the Master Seal and also thechests have all been cleared, dash off to kill the few staying Laguz and endthe chapter.BONUS EXP.Victory: 300Success in 10 turns or less: 150Victory in 15 transforms or less: 75Maximum Bonus EXP: 4503.7: Part I: Silver Haired Maiden Chapter V: The Lost Heir----------------------------------------------------------NEW UNITVolug- Volug is a Wolf Clan Laguz that is equiped with the skill Wildheart that allows him to transdevelop on command also, even once his Transformation Bar is at zero. Volug is a challenging unit for the initially 2 chapters he is available, and also can organize his own, not only on solo goals, yet also better as soon as put in a trio or duo that sets out to acomplish something specific to the chapter. After Part One Chapter Six, however, you may desire to consider taking Wildheart off of him if you want to have actually him more combat worthy. The catch to having a Laguz that deserve to transdevelop whenever before he wants is that some of his stats are diminished, so he"s not using all his potentail strength. If you plan on keeping Wildheart on him, hand also him a couple of Vulenaries to usage when he toakes a good hit.BASE PREPERATIONAt base, make sure your units are equiped through tools that will not threat breaking in mid-fight, or if they are, have actually at leastern one other weapon in reserve to compensate. Make sure that your front-line devices have a Vulenary or Herb on hand also in case they need to heal and also Laura isn"t obtainable. With your easily accessible Bonus EXP. height off personalities via EXP. bars of 70 or higher, and dictate the remainder to ethier a character you want to acquire to thier second course, or dish it out to a weaker unit you want to get more powerful. I suggest providing Micaiah a level up or 2, if she hasen"t reached Level 15 or better, and also then usage the remainder as you see fit.If you desire, relocate approximately your Unit skills some even more, switching the Discipline Skill or Nolan"s Nihil to a unit that can usage it that you"l be making use of even more, if you"re not utilizing Nolan. Against an excellent amount of Bosses, Nihil is a great ability.If you go right into Info, converse through Nailah to get Volug, and also talk to Sothe to add 10,000 gold to your reserves. You have the right to use this money to buy any type of bargains you could want, or to collection everyone up with brand-new weaponry. Once your prepared, leave base.This chapter is simplier then it looks, mostly because you do not have to worry about actually protecting Zihark, Jill and also Tauroneo, who have the right to manage themselves no trouble. Zihark"s rate and also high stop basically ensures his survival bereason he hardly ever gets hit by an foe assault. Jill can take a few good hits, however not too many kind of, but she is well equiped through a Vulenary so, she have the right to take care of herself. Tauroneo is the best suited out of the 3 as a Level 14 Lance basic. He have the right to endure practically eextremely strike, kill off any type of foe that assaults him via a counterattack, and also is more most likely to die before stepping of the allude you have to safeguard. Insted of worrying around keeping these 3 veterans alive, concern more around climbing some good personalities, favor Volug, Edward, Nolan and also Aran onto the ledge and taking out the devices that attempt to climb as much as ethier strike indrectly using the Ledge Factor to their benefit, or to swing approximately and also assault the veteran trio. While the mass of your army is keeping opponent units at bay, Sothe moves east of his instant beginning point to steal a Master Seal from an opponent Soldier, then have him outmanuver adversaries to the boss and also steal the exceptionally usecomplete Shine Barrier he carries, then complete him off if you"d like. There really isn"t much to this chapter that you might need a little bit of help via, so just deal out damage as you must, and endure for the 6 turns.BONUS EXP.Victory: 400Maximum Bonus EXP.: 4003.8-A: PART I: SILVER HAIRED MAIDEN CHAPTER VI: THE STANDARD(PART I)--------------------------------------------------------------------NEW UNITTauroneo- Tauroneo will not be accessible for might fights later, but he is agreat ascollection in this percentage of the game, and also you deserve to use him to remain out ofturbulent spots. He his a Level 14 General as soon as you obtain him, topping the charts intoughness compared to the remainder of the Dawn Brigade, and also any opponent that choses totake him on. Tauroneo is a good unit to carry in if one of your various other units isin peril an needs an adversary killed off to survive. I suggest keeping him in thefront lines to take dvery own the foes that deserve to reason a difficulty for the remainder of theDawn Brigade. I likewise imply providing him a couple of added Steel Lances and also Javelins tokeep him well equipped. Javelins are a should for Tauroneo for the upcoming chapter.Jill- Jill deserve to be an excellent unit via training, however isn"t my first alternative as afront line attacker. Keep foes in Jill"s array so she can use hit-and-runtactics to feather off a few weakened foes for the EXP. and store her equippedwith hand also axes to pelt foes with ranged strikes. Keep her out of array of foesif tright here are a few of them who are capable of teaming as much as take her out, andremain away from any kind of opponent mage units because of her devastating resistance. Jill isalso great for rescuing systems and then retreating to a safe allude. Jill is notnecessary to this chapter, but for the initially half she can be valuable.Zihark- Zihark is a Level 3 swordunderstand who proves to be valuable as a clean upcharacter more than an attack character, yet with training, if you watch fit, hemight be a character to raid the front lines. Zihark deserve to be offered to take dvery own afew foes in a short time via his Killing Edge and also his instrumental price, or he cansindicate take a Steel Sword and also go at his foes via a great amount of rate andstamina, yet beware! Zihark has actually low defense, which might be the fatality of him ifhe gets surrounded. Keep Zihark towards the front, yet not alone and he shouldbe fine.BASE PREPERATIONS Back at base, be certain to check out every little thing you can. You may want to provide yoursystems some new tools, if essential, and make certain your decently stocked on healthrestoring items. Top off personalities with bonus EXP. and make sure to check theBargains in the shop. Once you"ve double checked all your items and also made sureyour well gave, head out. This will be a long fight through this two partchapter.This chapter is, unprefer last chapter, harder than it looks. Your route up theappropriate side of the map, via the center and also then acquiring to the Arrival Pointis tougher than it seems as a result of the reinforcements of Pegasus Knights. The onesyou have to be a lot of involved with are the ones who appear on the ledge to theappropriate of the map, and the ones who start to the left of wright here you start. The keyto winning this half of the chapter is in, not unit strength, but in being ableto out-maneuver the enemies and to protect your weaker devices, such as Leonardoand Laura.A good point to remember is, if you have actually leveled Meg up a few times, is that Megtake take one or two hits before she"ll be eliminated. If essential, try maintaining herand also Leonardo ago, maintaining Meg as far ameans from Pegasus Knights that appearin the future, that your stronger characters can"t gain to, yet cshed enough so she"sbadepend in variety. Keeping Leonarperform ideal behind her, she deserve to take a hit, weakenthe foe, and also as she heals, let Leonardo end up them off. Effectively, thismust be done to take them out one at a time. Unmuch less you have other strongerpersonalities by them.In the meantime, have actually Jill carry a couple of systems up the ledge to try and also get a jumpon the 2 Pegasus Knights that appear there. Once you"re clear, have actually yourstronger devices choose Tauroneo, and also Nolan lead the assault on the last leg to theArrival Point. Take dvery own whatever is left, maintaining the clergymans roughly to giveweaker characters a little bit of a bonus, and Arrive once prepared.Now save and also relocate on.3.8-B: PART I: SILVER HAIRED MAIDEN CHAPTER VI: THE STANDARD(PART II)---------------------------------------------------------------------This part of the chapter is a bit less complicated than the last section, althoughthere"s a few balls you need to juggle to stay afloat right here. You should keep themain characters alive, while making a route for the Marado Knights to escape thereach of the foe units chasing them down. Tbelow are a couple of methods to go aboutthis chapter. You can either gather up your pressures and also go up the best side of the map, and assist protect the Maracarry out Knights and also the Prisoners. This is moretime consuming and even more of a spreview through your pressures, bereason this alternative leavesyou being adhered to by Cavaliers from the left side of the map. Your various other optionis the less complicated of the two. Take a unit or two up the ideal side of the map toopen up the small bridge and also perhaps kill off the enemy unit standing simply north ofthe bridge. This will certainly aid the Maraexecute Knights escape, while your main forceproceeds to cross the bridge, cutting dvery own and also thinning out the enemy pressures,then luring out the boss and inevitably killing him off. The many efficient wayto perform this is equip Tauroneo through throwing tools, and put him in the thicketright below the slope so the boss can reach him. Tauroneo will make brief workof the straggler forces that come dvery own to strike him. Regardless of the slightelevation, the Ledge Factor dose not impact these fights considerably enough tohinder the fight also a lot. Defeat the boss through Tauroneo, and take your prize:A Paragon scroll that have to go ideal to Michaia ASAP.BONUS EXPVictory: 800Win in 15 turns or less: 400Win in 18 transforms or less: 200Each Maraperform Knight Survives: 200x8Each Prisoner Survives: 200x5Maximum Bonus EXP.: 3,8003.9: PART I: SILVER HAIRED MAIDEN CHAPTER VII: A GATHERING HOPE--------------------------------------------------------------------------------NEW UNITFiona- If you desire to use this Marado Knight it"s strongly argued you pumpsome Bonus EXP. right into her to acquire her to level twelve or thirteen. Even with thelevel ups, yet, she still seems to be an extremely ineffective character.Extracting Savior and also Imbue for various other characters to usage seems to be the bestcourse of action with her.Tormod- A supreme addition to the Dawn Brigade, Tormod deserve to be supplied as a potentanti-Armor, anti-Mage weapon that thins out your opponents numbers and helpssafeguard your weaker devices. Don"t be afrhelp to count on this fiery boy to conserve theday. Just be prepared to heal him once the moment times. Though he"s agile andelusive, he dose get hit and also his defense is just sufficient to sustain a couple of hits. Iindicate maintaining him behind a character that needs a little of defending, however theycan manage a foe or 2 themselves.Vika- Vika is a Raven Laguz who is an important ally in this chapter, able todistract foes and also take them out in a rotate or 2. With her better rate andAvoid, she"s rarely hit by Direct Attacks. Just save the black-haired beauty outof array of archers and also as long as she"s transdeveloped, she"s dangerous.Muarim- The green tiger who elevated and also safeguarded Tormod given that Path Of Radianceis just one of your strongest weapons you have the right to arm yourself with while adhering to the DawnBrigade. Keep Muarim available whenever he"s transformed in situation you require a lastresort assault to save an additional one of your characters. Capable of taking onhordes of enemies himself as lengthy as he remains in his beastern develop, use him to turnthe tides of battle in your favor.BASE PREPARATIONSYou can talk to Pelrents in Info for a Brave Sword which you can give to Edwardor Zihark relying on your characters and also personal choice. If Michaia isstill level 16 or lower, put Paragon on her. Otherwise throw it on another unitthat is leveling gradually, prefer Voulge or Zihark so they deserve to acquire EXP. a bit faster. Meanwhile extract Imbue and also Savior from Fiona if you"re not going to usage herand either provide them to Ilyana for accessibility to them in Part III, or give them towhoever before is best suited for them, prefer providing Savior to Jill. Finish up byspending your Bonus EXP. by topping off characters and leveling up exactly how you see fit.For this chapter, there are 3 things you desire to focus on. Thinning out theopponent numbers and also focusing on Seizing the Seize Point, picking off the enemysystems to the north of wright here you start to open up the door so the Ex-Daien soldiersyou break out by opening the doors deserve to escape, and also recruiting Tormod and crewafter they present up by talking to the Fire Sage via Sothe.4: VERSION HISTORY------------------12/29: Completed Radiant Dawn the first time approximately on Regular.12/30: Started guide now. Completed approximately Part I Chapter V. 1/31: Been a entirety month given that I started. Wow. Added the New Unit descriptionsfor Tauroneo, Zihark and Jill.4/12:Wow, am I taking this progressively. Finished The Standard Part One.7/23: . . .