PATH OF EXILE SOLAR GUARDS

On poedb.tw web page for Solar Guards, tright here is no Extra Physical as Fire mod.But in Path of Building records, there is. It looks like this in Spectres.lua file: "

You watching: Path of exile solar guards

modList = mod("PhysicalDamageGainAsFire", "BASE", 60), -- MonsterPhysicalAddedAsFireHolyFireElepsychological physical_damage_%_to_add_as_fire = 60
And PoB calculates their damage as if they obtained Extra Physical as Fire mod.This seems illogical, Solar Guards are spellcaster spectres with pure fire spells. Why would they need Extra Physical as Fire mod?Which is appropriate, poedb.tw or PoB area fork?
*

*

*

you need to look at the skill supplied by Solar Guard and also mod the monster have actually.https://kosid.org.gamepedia.com/Monster:Metadata/Monsters/HolyFireElemental/HolyFireElementalSolarisBeamhttps://kosid.org.gamepedia.com/Monster:Metadata/Monsters/HolyFireElemental/HolyFireElementalSolarisBeamNewTeamhttps://kosid.org.gamepedia.com/Monster:Metadata/Monsters/HolyFireElemental/HolyFireElementalSolarisBeamSchismBut note that POE wiki may be outdated, since the dataminer the admin OmgeaK2 is not online
This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?quote from the initially page: "Please post one thread per problem, and check the forum for equivalent short articles first"This is the finish of forum signature
*

See more: Cyber Monday Solar Panels - To Be Prepared For The Hurricane Season

*

So I guess if PoB and also wiki say that he has that mod, and also poedb says he doesn't, that's 2 vs 1.
This question has actually emerged aobtain for me.In spite of it's being 2 vs 1 (PoB and also Wiki vs PoeDB), Poedb.tw is a very authoritative resource, and it is used as a recommendation by almost all streamers. So I just can't ignore it.PoeDB doesn't say anything around phys to fire conversion, and spectre.lua likewise doesn't have this mod.How come that PoB and PoeDB have different data? Do they usage different data mining techniques, and one is simply much better than the various other and gets more info?
This is the begin of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?quote from the initially page: "Please write-up one thcheck out per problem, and also inspect the forum for comparable posts first"This is the end of forum signature
But if you open monster's page on poedb, it has a document "spectre.lua", which is a raw, unanalized data on this monster. Right? And this file contains: "
This question has actually arisen aobtain for me.In spite of it's being 2 vs 1 (PoB and also Wiki vs PoeDB), Poedb.tw is a really authoritative source, and also it is offered as a recommendation by nearly all streamers. So I simply can't ignore it.PoeDB doesn't say anypoint about phys to fire conversion, and also spectre.lua also doesn't have this mod.How come that PoB and PoeDB have different data? Do they use various information mining approaches, and one is simply better than the other and also gets more info?
They don't have various information. What you were originally seeing in the PoB code isn't "converted to" it's "additional damage". poedb does state that Solar Guards have that as well.Somepoint to keep in mind is that monster abilities and also comparable player abilities often don't attribute precisely the exact same. Fireround that players obtain from the skill gem is purely fire damage. But Fireround from Solar Guards is the majority of most likely phys based through complete fire conversion that isn't exposed to the client developed in to the ability, yet the extra damages as fire developed in to the mob is exposed.
Yes, many thanks for pointing that out, I misreview that at the time I created the topic. I readjusted the wording in the topic name and also the initially short article currently. But anymethod, this doesn't adjust my question at all - why pob and also poedb have actually different data on that matter. "